◔ Coming soon · the toolkit grows
Gradients without the guesswork.
Perceptually smooth gradients - no banding, no muddy middles, no dead zones. Rhapsody interpolates in perceptual space and refines until nothing steps.
Why it’s different
Smoothness you can measure.
Built on the same engine as Palette, so a gradient holds its hue, keeps its lightness moving in one direction, and never reverses on itself.
0.019
Largest perceptual step between adjacent stops (ΔE), on the worst gamut (the colors a display or printer can actually produce) measured. Still below the just-noticeable difference.
vs 0.022–0.088 for a linear sRGB blend
0
Hue reversals on sRGB, P3 and Adobe RGB. The hue moves one way and never doubles back.
a linear sRGB blend reverses on all five
∞
Steps. Sample as finely as you need.
adaptively refined, perceptually even
Your call
Trace the wheel, or go direct.
The same two colors, a quarter-turn apart on the hue wheel, and two honest paths between them. Rhapsody keeps every step perfectly even either way; you just pick the route.
Wheel · trace the hue ring, stay vivid
Direct · a true two-color blend, easing through neutral
A typical gradient only knows the direct path, and walks it unevenly, with a muddy band in the middle. Rhapsody lets you choose the path and guarantees the smoothness.