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Color tools that think like your eyes.

Rhapsody builds design tools on a new perceptual color model called ART, so every palette, gradient, and conversion is accurate, accessible, and consistent on every screen. The first one is Palette. One brand color in, a complete system out.

Coming soon. The private beta has closed. Palette goes public on the Figma Community.
#006FFF
One brand color - the only thing you bring.
The entire site is built from Palette

Every neutral, accent, and utility color you see - buttons, text, surfaces, borders - is one of these swatches, generated from a single color (#006FFF).

Why Rhapsody

Not a color picker. A color system.

An ordinary picker hands you a number. Rhapsody understands the color, so the results are ones a picker can't produce.

Math, not AI

No models, no randomness, no “vibes.” A transparent perceptual model produces the exact same result every time, auditable and repeatable.

Perceptually even

Steps are spaced by how far apart they actually look, so every ramp reads as one smooth scale: no muddy middles, no dead darks.

Accessible by construction

Contrast falls out of the math. Legible text-and-background pairings are built in, and checked against both WCAG and APCA (a newer contrast measure).

~65% more even than Tailwind, and its hue holds where Material 3 drifts 40°.

The bigger idea

A universal language for color.

Hex and RGB were built for hardware, not humans, and they quietly break as color moves between screens, print, and pipelines. The way Unicode gave every character one stable identity, Rhapsody’s model, ART, gives every color one: perceptual, and intact wherever it travels.

That foundation is exactly why Rhapsody's tools produce results an ordinary color picker can’t, and it’s where Rhapsody is headed next.

Explore ART

Turn your brand color into a system.

One color in, a complete accessible palette out - light and dark, ready for Figma. Free to play.